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Draw Manga


Anime Mania:
How to Draw Characters (Book) (144 pgs)


Anime Mania: How to Draw Characters (Book) (144 pgs) Retail Price: $19.95
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In Anime Mania, famous cartoonist, teacher, and best-selling author Christopher Hart demonstrates how any comic book artist can become expert in this wonderful style of animation. Step by step, he details how to draw the coolest anime characters from the widest selection of popular styles: high-tech cyberpunks who live in the world of the future; teen characters with troubled relationships at school, home, and on the street; and mighty monsters, fantasy warriors, and giant robots.

Aspiring animators will also find chapters on anime's spectacular special effects, the role of storyboarding in anime, sketching and the art of character design, and a mini-crash course in perspective. The book concludes with interviews with Scott Frazier, an American anime director working in Japan, and Mahiro Meada, a renowned Japanese animation director.

Brimming with hundreds of spectacular examples, illustrations, and step-by-step exercises, Anime Mania details how anyone can become a real anime artist without having to reinvent the art of drawing.

Written by Christopher Hart.

Complete Idiot's Guide to Drawing Manga (352 pgs)


Complete Idiot's Guide to Drawing Manga (352 pgs) Retail Price: $18.95
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This guide teaches manga lovers how to create their own characters and stories. From bodies to the nuts and bolts of "mech," readers will learn all the basics necessary to start rendering the exotic worlds and creative characters that attracted them to manga as readers.

Draw Manga:
How to Draw Manga in Your Own Unique Style (128 pgs)


Draw Manga: How to Draw Manga in Your Own Unique Style (128 pgs) Retail Price: $17.95
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Bruce Lewis, an American who's steeped in manga culture, offers an excitingly visual from-the-ground-up explanation of manga and its roots, the conventions of manga illustration, and advice on developing and individual style. This handbook builds skills, from drawing basic figures to creating believable characters, and from setting the scene to developing the story.

Draw Your Own Manga:
All The Basics


Draw Your Own Manga: All The Basics Retail Price: $19.95
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Ever wanted to draw manga but didn't know where to start? Ever felt there's something not quite right with your drawing but not sure what?

Draw Your Own Manga: All The Basics is the book for you!

The textbook of choice at Tokyo Animation College - the leading school for manga artists in Japan - it covers all the basic information you need to get started on drawing manga with clear and easy-to-understand instructions.

Also features interviews with GTO creator Toru Fujisawa and Shonen Jump's published Tsurikichi Sanpei by Takao Yaguchi!

Written by Haruno Nagatomo.

Draw Your Own Manga:
Beyond the Basics (112 pgs) [Haruno Nagatomo]


Draw Your Own Manga: Beyond the Basics (112 pgs) [Haruno Nagatomo] Retail Price: $19.95
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" Now that I've got the hang of the basic techniques, how can I improve my style?" "Color manga looks really cool, but I don't know what materials I need or how to use them!"

The Draw Your Own Manga team is back to help your take your manga to the next stage. Draw Your Own Manga: Beyond the Basics expands on some of the techniques explained in this first book, All the Basics, and introduces some new ways in which you can add personality and style to your manga, including:

How to distinguish between male and female characters of all ages with physical features, facial expressions, and clothing.

How to enhance your manga with a range of special effects, from flashes to sound effects.

How to draw indoor and outdoor backgrounds from different perspectives, and how to use screen tone and ink to depict daytime and night scenes.

How to use various types of color ink, markers, and airbrushes to create stunning manga in color.

Draw Your Own Manga: Beyond the Basics also features an interview with the famous sports manga artist Shinji Mizushima, who talks about what it takes to create great manga. The name Shinji Mizushima is synonymous with baseball manga. He is the creator of such popular, long-running series as Dokaben, Mr. Abu, and Poem of the Baseball Craze.

Written by Haruno Nagatomo.

How to Color For Comics 2 (w/CD) Advanced Concepts (32 pgs)


How to Color For Comics 2 (w/CD) Advanced Concepts (32 pgs) Retail Price: $15.95
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Learn how the GURUs do it, step by step! How to Color: Advanced takes you through the process of turning a black-and-white comic page into a full-color masterpiece. Starting with the scanning stage, we take you through laying flats, rendering, and special effects, all the way to prepping it for the printer. All done panel by panel from start to finish. Multiple techniques and styles, precisely explained, will show you everything from dramatic anime color and stylistic backgrounds to hyper-realism and painted super detail. If you want to learn the real tricks and techniques, don't miss this one.

How To Draw Anime & Game Characters Vol. 1:
Basics for Beginners (152 pgs)


How To Draw Anime &amp; Game Characters Vol. 1: Basics for Beginners (152 pgs) Retail Price: $19.95
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Volume 1: Basics for Beginners and Beyond.

If you ever wanted to draw manga this is the book series for you! Ozawa starts at the very beginning with the very basics such as the typical problems a very beginner creates - what are you doing now that's wrong? There's even a section on how to hold your pencil! Learn the secrets behind perspectives, line drawing, poses, facial expressions (both regular and exaggerated), bodies, and in-depth details like hairstyles and feet! The final chapter of the book walks you through the little problems that might come up, such as getting the balance of the eye perspective just right.

Written by Tadashi Ozawa - a freelance animator for such companies as Studio GHIBLI and Mad House.

Black and White
Dust jacket for extra protection

How To Draw Anime & Game Characters Vol. 2:
Expressing Emotions (160 pgs)


How To Draw Anime &amp; Game Characters Vol. 2: Expressing Emotions (160 pgs) Retail Price: $19.95
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In this second (and highly recommended) volume, Ozawa expands upon the basics to teach you how to help you express a character's emotions and facial expressions. Tips for both the beginner and the advanced artist!

HIGHLY RECOMMENDED - for anyone who wants to expand upon their budding artistic skills with indepth explainations and details (not just 'draw this'!)

Written by Tadashi Ozawa - a freelance animator for such companies as Studio GHIBLI and Mad House.

Black and White
Dust jacket for extra protection

How To Draw Anime & Game Characters Vol. 3:
Daily Actions to Life (160 pgs)


How To Draw Anime &amp; Game Characters Vol. 3: Daily Actions to Life (160 pgs) Retail Price: $19.95
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Expand your horizons - literally! This volume takes you into a whole new dimension of adding life to your creations. Discover how to place your character into whole new environments and create environmental perspectives.

Then, learn how to bring to life common and everyday mannerisms, ranging from impulsive expressions, cuteness, and looks of surprise. Learn the pitfalls to avoid and how to draw expressions that will enable you to double the charm of your characters.

HIGHLY RECOMMENDED - For anyone wanting to become a professional, or just show off their original character designs, this book demonstrates how to enjoy drawing and fulfill your own inner artist.

Written by Tadashi Ozawa - a freelance animator for such companies as Studio GHIBLI and Mad House.

Black and White
Dust jacket for extra protection

How To Draw Anime & Game Characters Vol. 4 (160 pgs):
Battle & Action Poses


How To Draw Anime &amp; Game Characters Vol. 4 (160 pgs): Battle &amp; Action Poses Retail Price: $19.95
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An enemy is creeping up on the hero suddenly does a half-spin and sends him flying with a back roundhouse kick - but our hero jumps up and on the way down delivers swift punch to the enemy!

Action scenes are the high points of any story. Can you effortlessly draw the curve the back makes when depicting a movement like a jump kick, or the length between strides a character makes when jogging along? How you depict moves that are elaborate and help to build excitement? Normally, this type of skill requires careful study of the movements made by the body. This is why people are constantlying say that "sketching and balance are critical" to game animation, animated films, and manga.

Improve your battle scene skills with this latest edition from Tadashi Ozawa. The book takes a look action and movements often used in popular combat games, and explains these motions to allow you to master drawing them quickly, starting out by tracing, and later, to draw you own original characters in action.

HIGHLY RECOMMENDED - for those wishing to expand upon their skills. Make sure to read through his first few volumes to get the tips that will really help!

Written by Tadashi Ozawa - a freelance animator for such companies as Studio GHIBLI and Mad House.

Black and White
Dust jacket for extra protection

How To Draw Anime & Game Characters Vol. 5:
Bishoujo Game Characters


How To Draw Anime &amp; Game Characters Vol. 5: Bishoujo Game Characters Retail Price: $19.95
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Learn how to create specific roles and personality traits as well as backgrounds and poster composition of Bishoujo characters appearing in popular anime and games.

Written by Tadashi Ozawa.

How To Draw Kung Fu Comics (136 pgs)


How To Draw Kung Fu Comics (136 pgs) Retail Price: $19.95
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Ever wonder how the great Kung Fu comic creators like Tony Wong, Andy Seto and Wing Shing Ma work their magic? Now you can learn how it's done. How to Draw Kung Fu Comics will identify all steps necessary to create a complete Kung Fu comic. Chapters cover drawing tools and materials, character development (bodies, heads, hair, clothing), background images (backdrops/scenery) and special effects (action sequences/battles).

How to Draw Kung Fu Comics is a slightly different take on the How to Draw... phenomenon. While there are a lot of martial art references in other comics and manga, HK Kung Fu comics bring a very fluid and cinematic style to their titles. The readers can see and follow the movements of the characters as if he or she were watching a Hong Kong cinema. So what makes How to Draw Kung Fu Comics different is how it illustrates the way to make character movements seem as if they flow together and appear believable and fantastic all in one go!

Written by ComicsOne.

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