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When an adventure thirsty girl named Bulma runs across... and nearly runs over... a bizarre young boy named Goku, they find themselves thrust into an adventure that will last a lifetime! Together they set out to recover the mystical Dragon Balls, artifacts of incredible power! Legend says that whomever collects all seven Dragon Balls can call forth the awesome Eternal Dragon, a powerful creature that will grant whatever wish their heart desires! But there is another interested party eager to control the power of the Dragon Balls. They are known as the Red Ribbon Army, and they will stop at nothing to use the Dragon Balls to achieve their wish of total world domination. Along the way Goku will find out that the greatest power of all lies within himself. This is where the legend begins. Spoken Languages: English, Japanese, English subtitles. Dragon Ball Fortune Teller Baba Saga DVD Set (Hyb) (uncut)
The search for the final Dragon Ball begins! But where to start? Master Roshi sends Goku and company on a quest to find the mysterious Fortuneteller Baba. She is said to possess the power to uncover things lost... But will she lead our heroes on a path of discovery... or destruction? Spoken Languages: English, Japanese, English Subtitles. Dragon Ball Graphic Novel 1 (184 pgs) (2nd Ed)
Who or what will Goku and Bulma encounter on their quest for the Dragon Balls? One ball is owned by the Turtle Hermit, a venerable, respected (old, lecherous) martial artist who'll gladly give it up: for a price! One ball is in a humble village, but to get it, they'll have to save the village from Oolong, the shapeshifting terror! Then, with a humbled Oolong in tow, it's off to the desert where they are attacked by the bandit Yamcha and his assistant Pu'ar! The next ball is on fiery Frypan Mountain, guarded by the fearsome Ox King and his fearsome daughter Chi-chi! But with magic cloud and magic staff in tow, Goku is ready to face anything! Printed in traditional Japanese Right-to-Left format! Story and art by Akira Toriyama. Dragon Ball Graphic Novel 10 (192 pgs) (2nd Ed)
After finally finding the seven Dragon Balls, Goku and his friends go their separate ways, promising to meet again in three years - at the 22nd Tenka'ichi Budokai martial arts tournament! But Yamcha, Kuririn, Goku and Kame-Sen'nin won't be able to breeze through the tournament this time, because their opponents are Tenshinhan and Chaozu, the mysterious disciples of Tsuru-Sen'nin, the "Crane Hermit", Kame-Sen'nin's old rival! Will Crane style kung fu beat Turtle style? Story and art by Akira Toriyama. Dragon Ball Graphic Novel 11 (192 pgs) (2nd Ed)
The Tenka'ichi battle is heating up... and despite strong showings by Kuririn and Jackie Chun, it looks like the ultimate match is going to be Goku vs. three-eyed martial arts prodigy Tenshinhan! But Tenshinhan isn't just fighting to win, he's carrying out a deadly grudge - to avenge his master, the Crane Hermit, whose evil brother Taopaipai Goku defeated! Will the tournament end with Goku's murder? Story and art by Akira Toriyama. Dragon Ball Graphic Novel 12 (200 pgs) (2nd Ed)
Goku finds his most terrifying enemy yet: the evil Demon King Piccolo! Piccolo unleashes waves of monsters on a mission to find Dragon Balls and destroy any martial artists who oppose him. With his flying cloud destroyed, Goku finds himself lost in the jungle where he meets an unlikely new ally. Meanwhile, Kame-Sen'nin prepares a last-ditch plan to defeat Piccolo... but at what cost? Story and art by Akira Toriyama. Dragon Ball Graphic Novel 13 (192 pgs) (2nd Ed)
The Demon King Piccolo gathers all seven Dragon Balls and wishes for eternal youth, becoming even stronger than before! Flying to the palace of the King of the World, Piccolo takes over, and announces his reign of terror on international TV! Separated from one another, Goku and Tenshinhan train desperately to become strong enough to fight back. While Tenshinhan practices the "mafuba," the mystic demon-sealing attack, Goku goes to Karin Tower to ask the feline fighter for more training. His only chance is to drink a magic potion so powerful it may kill him... Story and art by Akira Toriyama. Dragon Ball Graphic Novel 14 (192 pgs) (2nd Ed)
Goku is the world's only hope - the only being on Earth capable of fighting Piccolo, the Great Demon King. But the city-demolishing battle ends with Piccolo birthing a younger, even tougher version of himself who will return in three years' time to finish the destruction wrought by his father. Story and art by Akira Toriyama. Dragon Ball Graphic Novel 2 (192 pgs) (2nd Ed)
Through a series of adventures, Goku and Bulma have finally gathered all but the seventh Dragon Ball. That ball is in the hands of dictator Pilaf, who wants to rule the world. When Goku is exposed to the full moon, wild times ensue! Story and art by Akira Toriyama. Dragon Ball Graphic Novel 3 (192 pgs) (2nd Ed)
Goku visits Kame-sen'nin, the Turtle Hermit, for a course in martial arts. Goku and a second disciple, the arrogant "Shaolin Shorty" Kuririn, survive their regimen of training, but can they make it through the prelims of the world's biggest martial arts tournament? Story and art by Akira Toriyama. Dragon Ball Graphic Novel 4 (192 pgs) (2nd Ed)
Goku and Kuririn are among the eight contestants in the World Fighting Tournament. Kuririn faces Bacterian, but can he fight someone he can't stand the smell of? And Goku's first opponent is right out of a monster movie! Story and art by Akira Toriyama.
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